Minor update to Arena Unit Frames available:
* Trinket status indicator and alerts now factor in Will of the Forsaken use
* New alerts: Will of the Forsaken Used, Will of the Forsaken Available
No major updates. Arena Unit Frames and Market Watcher got a new option. Some localization updates to Preform.
If anybody encounters problems, let me know.
I consider myself a health conscious person, and I often buy nutritional supplements online in my pursuit of better health. A few years ago I stumbled upon the merchant iherb.com and it quickly became the only place I go to for any health product I may require.
Arena Unit Frames version 3 is now available. It has everything version 2 had, plus a lot more. Check out the addon page for details and screenshots.
Most notably, the addon has some recorded speech that will play on certain events, such as "polymorph on warrior" "hungering cold on partner" "druid is drinking" etc. I wanted to reduce the amount of chatter my partners and I had to speak when an addon could do it for us.
I built a sort of framework for alerts, so adding more will be quite easy. If anybody has any good ideas for more alerts, let me know. Also, if there are any ways of determining a player's spec (via buffs or max hp/mana values) that I missed, let me know.
Every addon is updated for 3.2 except Tweaks, and the only thing broken with Tweaks is the Show Quest Levels option. There seems to be a strange quirk with the new quest log code that is proving obnoxious to figure out so I sort of gave up on it, opting to work on the new Arena Unit Frames instead. (which should be posted soon) Tweaks isn't popular anyway and is a rather dated addon so I doubt anybody will miss it.
214,748 gold, 36 silver, and 46 copper is the gold limit in WoW. After that point any money you receive will not raise the value. The reason why the achievement statistics are negative is because of a common programming error. In the language Warcraft is written in, if you don't account for numbers getting too large for the size of the variable, then it will wrap around to the other extreme.
I did not borrow or buy any gold, and I did it in 10 weeks spending roughly 45 minutes a day on it. I did not exploit either -- I merely used a certain tradeskill and wrote an addon to assist in my auction posting. (Market Watcher)
I wonder if a guide explaining how I make 3k a day is worth anything to anyone :P
Every now and then I become aware of certain things that the majority of the playerbase is unaware of yet would be extremely valuable knowledge to have for many players. Since I'm paying $120 a year for this site, I may as well make use of it and share some of this knowledge I stumble upon. This time I will discuss latency.
Does Blizzard play their own game? (or at least PvP in it?) Lets examine the evidence, shall we?
Exhibit A: Wintergrasp
There is a bug with the zone that has one of the factions on some servers starting off with having both the sunken ring and broken temple workshops without said faction needing to capture them when this faction is attacking. Worse still, this faction achieves rank 2 in only two or three kills instead of the 15 that is supposed to be required. This means the Alliance on my server get a dozen siege tanks 90 seconds into every match. Wintergrasp on my server is the equivalent of Warsong Gulch starting off every game favoring the Alliance 2-0 when the gates open. This bug has been in the game since WotLK retail.
Version 2.01 now available. Should fix most of the issues people are having with version 2.
A major update to Market Watcher is now available.
Feature list:
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